Description
Time Tumble
A chaotic, yet strategic, card game spanning all of time.
Description
Thank you for volunteering for Tumble Industrys Time Tumble Experiment. Here your goal is to determine how long someone can use ALL OF TIME in the same moment without it collapsing in on itself. Dont worry it’s completely safe and we only made a black hole once, but that was an accident so it doesnt count. Either way, we already have your signature from the future so let me explain how this all works.
C.L.O.C.K.
Up to 6 players (including you) will be given aCleaverly Labeled Official Chronos Keeper(orC.L.O.C.K.for short). This gives them 30 minutes to tumble through time, however, if any playersC.L.O.C.K.runs out of time an emergency protocol will activate and they will be sent back here but lose the game.
Cards
Each player is also given an even number of cards from thepast, present,andfuture. These cards contain moments in time and are how you will interact with other players during the game. Although no moment in time is the same we have noticed some similarities and grouped each card into 1 of 3 categories:Attack, Structure,orEvent.
Attackcards are exploding with power. Our researchers have found that these cards can reduce a players time, so they are your main offensive tool.
Unlikeattackcards,structurecards are very stable. This makes them perfect for defending againstattacks, but choose your structures wisely because you can only have 3 in play at a time, and if they’re destroyed they are very hard to get back.
Eventcards are the most chaotic cards we have. Our researchers havent been able to find a unifying thread connecting this group, besides that they generally dont reduce time or defend fromattacks. This meanseventsare random, so use that chaos to get the upper hand.
Now that you understand this experiment all of us at Tumble Industries want to thank you again for volunteering. Now time is of the essence, so use it wisely and have fun. Happy tumbling!
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